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Default Summoning! - 01-16-2008, 09:33 AM

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Strange obelisks have been spotted underground and in the farthest reaches of RuneScape. What could they be for? Who put them there? And what do they have to do with our new members-only skill, Summoning?

One obelisk in particular has been causing trouble for Taverley's most well-known summoner, Pikkupstix, as a giant wolpertinger has used it to break free from the spirit plane. This pesky rabbit, wolf, reindeer...thing is now munching on Pikkupstix's bedclothes, and the druid needs your help to do a spot of banishing...

So begins this week's Wolf Whistle quest, which you will need to complete if you wish to start training the Summoning skill, in much the same way as Druidic Ritual opens up the Herblore skill.

To get more information on how to start Summoning, visit the Summoning - The Basics page in our Knowledge Base.

Once you have completed the Wolf Whistle quest, you can begin raising your stats on your way to the Summoning skillcape! Some of the familiars you summon can help in combat, healing you or attacking with claws, paws, missiles or magic. This is reflected in an increase to the maximum Combat level, taking it to 138. This increased Combat level is not visible on free worlds.

Other familiars aid you outside of combat, including the ability to store items for you - like the pack yak, which acts as a temporary bank for 10 of your items. Some have slightly...stranger effects. Might 'Fish Rain' interest you?

New creatures - barker toad and bunyip - share room with those that are more 'familiar', like the smoke devil (the relative of the dust devil) and the spirit dagannoth. Those with a high enough Summoning level will even be able to talk to them - but beware, they aren't used to talking to humans...

You will recognise many familiars from previous newsposts, wallpapers, Development Diaries and Postbags from the Hedge, while others will be a complete surprise! There is such a wealth of familiars - 53 in fact - that it'll take months for even the most persistent to master their abilities, special moves and Summoning requirements.

In addition, high-level Summoners will unlock an array of 22 new pets. New dogs are at the lowest level, while the hardest pet to tame is...drum-roll...a dragon!

Phew! There is barely a moment to remind you of the extra batch of Summoning familiars and pets coming next month. If you think some of the creatures in this update are big, wait till you see what February brings...
So now you tell me, is summoning any good? People tell me its a ripp off of pokemon but instead of balls its pouches :S

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Default Re: Summoning! - 01-16-2008, 09:44 AM

eh. its really expensicve and tedius, ill tell you that.

i dont really like it. the way that you have to go find gay obelisks is annoying as hell.

3/10 for summoning. ftl.


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Default Re: Summoning! - 01-16-2008, 03:20 PM

cheap rip of pokemon xD

Imo, not that good. Waste of time and money.

Haven't seen 1 person over 126 yet btw


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Default Re: Summoning! - 01-16-2008, 04:35 PM

Well highest is like what almost 60 summoning so far? Its been like a day of release >.> every1 so tempted to get it first....
  
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Default Re: Summoning! - 01-16-2008, 06:15 PM

Wow. I think the skill might actually be a cool one. Idk though since I don't play rs so you guys tell me about once your done lvling it up and stuff.
  
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Default Re: Summoning! - 01-16-2008, 07:39 PM

TBH I dont really like.. it.. everytime you turn around you have to spend like 100k for something.
  
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Default Re: Summoning! - 01-18-2008, 04:26 AM

It would be worth your while if the charms were tradable.


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