| Trik Members: 34,708 | Total Posts: 134,006 | Total Threads: 25,847
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Welcome to our newest member, JulianFromRiD.
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 To Solve the in-activeness |
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$25+ Donor
Posts: 375
Join Date: Oct 2007
Location: Play boy mansion
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To Solve the in-activeness -
10-09-2008, 05:37 PM
Bring back the arcade =] everyone loves games and ring back the little rolling ranks under your name which says what game your best at.
share your thoughts also.
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 Re: To Solve the in-activeness |
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Retired Staff
Posts: 1,078
Join Date: Aug 2007
Location: Inside a Hott Cheerleader
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Re: To Solve the in-activeness -
10-09-2008, 06:11 PM
yeah i love the arcade and the highscores thing under ur name.
DO IT. this idea is awesome
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 Re: To Solve the in-activeness |
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Founder of Trik.com
Posts: 1,602
Join Date: May 2007
Location: Trik.com
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Re: To Solve the in-activeness -
10-09-2008, 06:31 PM
We can think about it, the only problem I see is that we got majorly hacked because of the last one.
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 Re: To Solve the in-activeness |
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$5+ Donor
Posts: 974
Join Date: Dec 2007
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Re: To Solve the in-activeness -
10-09-2008, 07:20 PM
i agree we should also add prizes to it, for example, top ranked for more than 3 games a week or two and keeps 1st ranks gets their name titled or something like that.
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 Re: To Solve the in-activeness |
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$25+ Donor
Posts: 375
Join Date: Oct 2007
Location: Play boy mansion
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Re: To Solve the in-activeness -
10-09-2008, 11:42 PM
Yes id stay on long playing games XD its all about the compete'n you will sit there on one game for about 30mins trying to beat someones score =]. well i do anyway 8-P
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 Re: To Solve the in-activeness |
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Private Second Class
Posts: 84
Join Date: Jun 2008
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Re: To Solve the in-activeness -
10-10-2008, 12:04 PM
#21 I think we should look into an arcade and consult a few experienced people to see how we can prevent someone from hacking Trik through the arcade, I truly am 100% supportive of this idea.
Sigs
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 Re: To Solve the in-activeness |
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The Amazing Relentless
Posts: 1,127
Join Date: May 2008
Location: outside your window.
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Re: To Solve the in-activeness -
10-10-2008, 01:05 PM
yeah, this is a great idea.
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 Re: To Solve the in-activeness |
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Banned
Posts: 1,886
Join Date: May 2007
Location: I AM SVPERNAUT
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Re: To Solve the in-activeness -
10-10-2008, 01:18 PM
I wouldn't I mean I dont think it will make people more active they want to play games go to addictinggames.com or somthing.... but I not saying dont
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 Re: To Solve the in-activeness |
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$25+ Donor
Posts: 375
Join Date: Oct 2007
Location: Play boy mansion
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Re: To Solve the in-activeness -
10-10-2008, 02:04 PM
well post what youll think will help? its a beginning to try bring back people its not going be a quick fix one off thing.
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 Re: To Solve the in-activeness |
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Captain
Posts: 627
Join Date: Jan 2008
Location: UK
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Re: To Solve the in-activeness -
10-10-2008, 02:42 PM
I think it's a good idea. I know I would play it anyway.
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 Re: To Solve the in-activeness |
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$5+ Donor
Posts: 899
Join Date: Sep 2007
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Re: To Solve the in-activeness -
10-10-2008, 05:54 PM
Ahh, I remember the arcade way before #21 went and ruined it by adding thousands of games. It was much better back then, because you actually had to work to get a high score. I loved beating Dan >=D
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 Re: To Solve the in-activeness |
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$25+ Donor
Posts: 375
Join Date: Oct 2007
Location: Play boy mansion
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Re: To Solve the in-activeness -
10-10-2008, 07:41 PM
Lmao i only beat chaos at a soccer kick out game
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 Re: To Solve the in-activeness |
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Banned
Posts: 1,059
Join Date: Oct 2007
Location: Colorado, USA
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Re: To Solve the in-activeness -
10-11-2008, 09:06 AM
Also change how the scores were added to the server, it was easily hackable and I hacked my way to the top of a few.
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 Re: To Solve the in-activeness |
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$5+ Donor
Posts: 899
Join Date: Sep 2007
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Re: To Solve the in-activeness -
10-11-2008, 04:10 PM
Make the prizes for the arcade worthwhile, so I can come back and kick all your asses >=D. I think I was either the second or third person with 30 high scores, but I didnt get anything for it. Also, if the arcade comes back, change the scoring system. All the ranks were determined by how many points you got, so for a racing game, the slowest time would win.
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