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Welcome to our newest member, ahr1mz.
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 Please BALANCE it. (read) |
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Private Second Class
Posts: 98
Join Date: Jul 2007
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Please BALANCE it. (read) -
07-19-2007, 09:17 AM
1- ArmorBreak theme... many ways to take... take 1 plz...
2- Should exist 1 sword & 1 wand (devas or kaxe & zwand) that are not obtained by ballpoints but by Abaddon hunts.
3- Procella exist without sense only divides players, Helclawns & Tigerworms could be perfectly in Pits in PromiseLand (Not like actuals Hcs, Tws), and the other monsters like Unicorns could be in Druncn City.
4- Abaddon, HCs, Tws in Promiseland are annoying, only disturb when someone is raiding
5- this idea is bad.... continue ^_^
6- MassBerserk, MagicShield & MassArrow(w/e) should dure 1.30 mins or 2 mins, not more.
7- Remove Volvano, totaly useless, Add MIM & Inhibition like drops from certains bosses...for example : MIM from Wyvern & Inhibition from FireWyvern, and this 2 cant be obtained from abaddon. so Wyv & Fire Wyv hunts increases.
8- Rep; the max of rep should be of 5k like max. This will balance a little the damages and will give more importance to BerserkWand & The Devastator... cuz all mage are playing with 10k reps, resswand LOL. and Kloness Esterk ... LOL... I mean, I have a mage, with PA set 105%, Merien shield, M.Shield & Merien neck, and a FKN mage hits me for 500 WTF? someones hits more than some wars...Anyway REP should be harder to found ...
9- When someone makes PK should get a penalty of -200 or -150 REP. (if u make rep hard to found)
10- GBH annoying dmg, GBH make more damage than a kb without rep...WTF? cost 40 bp and hits like hell on my mage with full defense. and dont strip nothing.
11- Add Angel of str,dex,vit,mag,int ... lol
12- Make Kwand works with REP and not Ress wand
13- Make Resswand a rare, to revive ppl, and delet Resurrection spell from MagicShopKeeper
14- Xelimas & Meriens, should exist. lol.
15- Zemstone hard to found.
16- MassReplimeshnt (w/e) should heal 400/500 hp. not more...
17- ReBalance weapons damage like DarkExecutor, StormBringer, LightingBlade, demon slayer, excalibur... no1 use them... all use gbh- and kloness weapons...
18- DarkElfBow ... hard to get.
19- magic shield could be hard to get. like a merien shield.... that % of chances to get one...
20- lol remove dr.30 necklaces , hp.20 and those shits... lol
21- Hellbound HP ... is fkn annoying .. like 300k ... mages summon that shit and dont let u play in peace LOL... i dont know if u know this but im telling u ^_^
22- Wars with PFM SUCKS ... esw hits u by 900 with resswand and 2k of rep wtf? in direct shoot of cuz.
23- could add a new class. like archers.... make bows req. dex... make some dif classes of bows, some necks & rings and thats it... more fun for all ^_^
24- Abaddon pit should only exist 1 and be far far away... cuz is totaly disturbing that ur hunting with ur guild .. some FUCKER come and fucks up the hunt ... u kill him and start the hunt again ... and 30 segs later is back in the pit with 2 friends... LOL.... LOOOOL...
25- /rep+ or /rep- command should add+10 rep or take -10 rep ....
26- should exist 4 /5 hcs per pit & 2 tws per pit... and increase ball drop ... like blueball on 1st drop and bronze or yellow on 2nd for hc and for tw bronze or blue in 1st drop and bronze yellow or orange in 2nd drop ... wyvs & firewyvs & abbs could drop bigger balls & better drops, like mer shield, mshield, devas, zwand, mer plate...
27- The middleland map (wheres the abaddon ) is totally annoying.... .... .... ... .... ...
28- mer plate should be harder to get and have a nice def.
29- could add change name ... with majestics.... or ballpoints w/e...
30- hmm i dont know if u can do this but.... would be nice to have the posibility of change the guildname without breaking the guild & recruit all the members again....
Think in a hunt of abby with 50 criticals and mass repli of 500hp .... should need like 10 mins per abby and more ppl to hunt it ... more fun ... more tactics for hunting ... and not onnly 2 wars from each side wasting criticals on the fkn abby.. lol..
well this are some changes ... i dont know if u notes that server have less users now than in the begining ... that is because servers is not in 100% ... need some balances & changes...
ps: my english is laaame.
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Captain
Posts: 628
Join Date: Jun 2007
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07-19-2007, 09:25 AM
doing all of that is a huge change to the game that not everyone would even want...plus its alot of coding kinger would have to do to the game/might not even be able to do because of hardcoding and such...alot of your stuff doesnt even make sense
and this is a specifically PVP server for the most part. if you get -rep every time you die that would suck, then there would be no point to go out and get rep, or people would just be doing it 24/7 sometimes. and having only 50 crits max, are you crazy? crits are the only thing that keep wars alive in this server.
there is just way too much you want to change. Sure Im all for balance, but your askin for like a total overhaul, and that would just mess with the server I came to love and enjoy. If you dont like it the way it is, then dont play it =\ thats all I gotta say.
I love it the way it is now, it just needs some SLIGHT tweaking to be a little bit more balanced, nothing like this
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Sergeant
Posts: 341
Join Date: Jul 2007
Location: Bloodsho/Bloodmage
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07-19-2007, 09:27 AM
5- Criticals, should be a max of criticals, for example, 50. This will make mages usefuls for hunts and will balance pvps a little more...
6- MassBerserk, MagicShield & MassArrow(w/e) should dure 1.30 mins or 2 mins, not more.
5 and 6 are fucking retarded and should not be done
but i will say i agree with #23 and #26 and #28 and #29....those are the only ones i agree with and would like to see 
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Private Second Class
Posts: 98
Join Date: Jul 2007
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07-19-2007, 09:27 AM
well u dont understand the -rep part.. i said when u kill someone of ur own city u get -150 rep... LOL... and isnt those changes arent that hard to make... lol and i think the most of persons will like those changes... cuz hbu needs them ;o
5&6 are not retarded
5... how many criticals u need to kill a mage if u have a fkn working GBH that strips and u can time him 1.30 segs... to lize him ? only dash dash dash then u have 50 criticals to made. .. each dash makes like 300dmg omg... beside that will bring use for critic increase armors & ppl will look more for critic bottles.... isnt that a huge change, just modify some shits like more organized hunts and stuffs...
6... for wars in PVP ... if they dont have armor break ... how many time they should wait to have a fkn shoot to lize a mage? cuz if they miss that shot mages ms again and thats it ... mages with HIGH pa set and merien shield and those stuffs cant be killed for wars... except they use xelima...... a fkln mages with pa set and merienshield running everywere is hard to get...
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Corporal
Posts: 167
Join Date: Jul 2007
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07-19-2007, 09:31 AM
some of those suggestions are ok, i especially like number 23 maybe there could be a use for the chr attribute but some of those are not so good like number 4. you want to remove hc tw and abby so you can raid easier but if you done that there would be nobody in pl so it defeats the point of the object
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Private Second Class
Posts: 98
Join Date: Jul 2007
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07-19-2007, 09:33 AM
lol i dont say i want to remove those npcs only for raid better... i said those moonsters are annoying there... cuz they are in the same place always... like pits ... if they respwan randomly in pl thats ok ... but they always respawn in the same place.
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Captain
Posts: 628
Join Date: Jun 2007
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07-19-2007, 09:38 AM
the whole point of having a bunch of crits is so you never have to worry about running out of them, thats the main way warrs do dmg. If you cut it down to only 50 crits, your severly cutting down a warrs potential. Plus think of how many crits it takes to bring down some of the big guys. Hell it takes about 20-30 crits alone to take down a HC
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Private Second Class
Posts: 98
Join Date: Jul 2007
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07-19-2007, 09:41 AM
well ull have to hunt in guild ... plus hcs hc & tw could be reduced...
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Private Second Class
Posts: 50
Join Date: Jul 2007
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07-19-2007, 09:44 AM
20-30 crits. My god what would you do without as many crits. Maybe play the game the way it was meant to be played? >.> ridiculous.
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Captain
Posts: 628
Join Date: Jun 2007
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07-19-2007, 09:45 AM
but thats no fun unless its something worth hunting in a group like big monsters. and the only ones like that are abby, wyv, and fw. but then when ur out of crits what do u do, no way Im carrying a crap load of crit pots around with me, that would be gey. making it so that lots of people would always have to hunt together sucks. I like to go lone wolf sometimes when Im looking for stuff that just I need.
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Private Second Class
Posts: 98
Join Date: Jul 2007
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07-19-2007, 09:46 AM
wtf? i will give suggestions if u cant open ur head and introduce some ideas and give opinions shut the fuck up plz ...
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Captain
Posts: 719
Join Date: Jun 2007
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07-19-2007, 09:46 AM
To be honest with you, the post was too messy for me to read right now. But I did notice that you want the HC ball drop rate increased which is a completely ridiculous suggestion in my opinion. I easily get 100+ points an hour at HC and that's while using /getcrits. HC's are not hard to kill and they are there to get beginners started. You are not supposed to go kill HC's when you have good items. Then you should kill TW's (their ball drop rate should be increased though).
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Private Second Class
Posts: 50
Join Date: Jul 2007
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07-19-2007, 09:47 AM
Suggestion: Remove crits completely and implement an anti-lag system. Kind of how Quake3 had with instagib oh so long ago.. 
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Private Second Class
Posts: 98
Join Date: Jul 2007
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07-19-2007, 09:47 AM
Quote:
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Originally Posted by Dragonis
but thats no fun unless its something worth hunting in a group like big monsters. and the only ones like that are abby, wyv, and fw. but then when ur out of crits what do u do, no way Im carrying a crap load of crit pots around with me, that would be gey. making it so that lots of people would always have to hunt together sucks. I like to go lone wolf sometimes when Im looking for stuff that just I need.
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Lol i dont know if u hunt in some low server but u dont suppous to waste all ur critics in the begining u keep them till the monsters have 10 or 15 k hp ... (in this server...) and then u waste them .... and it dies... with 50 criticals u will need 3 or 4 mages and 6 or 8 wars to hunt an abby... isnt that hard...
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Captain
Posts: 628
Join Date: Jun 2007
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07-19-2007, 09:47 AM
Quote:
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Originally Posted by Zero
20-30 crits. My god what would you do without as many crits. Maybe play the game the way it was meant to be played? >.> ridiculous.
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I played HB int when it was in beta for like 1-2 years... it was the most ridiculous slow moving piece of shit I ever played (no offense) So i have played the game it was ment to be played. I dont play this server for that reason. This is a priv server this is a PVP server, its ment to be fun. If I wanted to play closer to actual HB i would go play actual HB... -_-
So dont go talkin to me about playing the game it was ment to be played
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Private
Posts: 40
Join Date: Jul 2007
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07-19-2007, 09:49 AM
As being a mage the most frustrating part is wars with kb or ke killing you instantly when trying to cast something.
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Private Second Class
Posts: 98
Join Date: Jul 2007
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07-19-2007, 09:49 AM
Quote:
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Originally Posted by 74
To be honest with you, the post was too messy for me to read right now. But I did notice that you want the HC ball drop rate increased which is a completely ridiculous suggestion in my opinion. I easily get 100+ points an hour at HC and that's while using /getcrits. HC's are not hard to kill and they are there to get beginners started. You are not supposed to go kill HC's when you have good items. Then you should kill TW's (their ball drop rate should be increased though).
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could be...hmm k but ur answering only 1 of all the ideas... plz answer all ^_^
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Captain
Posts: 628
Join Date: Jun 2007
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07-19-2007, 09:50 AM
Im not saying all ur suggestions are bad, Im just saying ur talkin about totally revamping and already ok server that I actually enjoy. If I wanna play something closer to Real Helbreath I'll go play that. Not change around something that Is supposed to be fun and as far away from hb as possible
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Captain
Posts: 628
Join Date: Jun 2007
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07-19-2007, 09:51 AM
Quote:
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Originally Posted by testt
As being a mage the most frustrating part is wars with kb or ke killing you instantly when trying to cast something.
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And the most frustrating part of being a war is being caught off guard without PFM or AMP on and dying in one hit from an invised mage casting ESW with 10k rep and res wand.
Deal with it, both mages and warrs have trouble with eachother depending who it is ur fighting
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Private Second Class
Posts: 98
Join Date: Jul 2007
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07-19-2007, 09:52 AM
well thats ur opinion ^^ i want mooore.
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