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Default item modifications - 07-02-2007, 06:29 AM

emerald ring with 9000endurance was meant for servers where the damage was substantially lower.. here where the damage is way high... the endurance of emerald ring should be increased... its quite irritating when it keeps breaking and we have to go around looking on the floor for another...

how's 50,000endurance?

Also HeroCape has a very pathetic +2 def... i had the idea that perhaps when taking the cape we have the option between 4 dif types of hero capes:

HeroCapeA - PA 12%
HeroCapeB - MA 12%
HeroCapeC - Physical Damage +3
HeroCapeD - Magical Damage +3

Or to make it more interesting... the type of capes could come randomly... Which would stimulate trading...
  
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Default 07-02-2007, 06:31 AM

genius ideas... very impressive

also make the emmy... like 30% ma so ppl will use it more :P lol
  
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Default 07-02-2007, 06:32 AM

I think its a very good idea :P


....
  
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Default 07-02-2007, 06:35 AM

yes nice idea but for war's make it hardly XD
they already hit a lot with K AXe =(

='(

jajaj =) but its a good idea
  
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Default 07-02-2007, 06:38 AM

ZZZZZZzzzzzzzZZZzz Kaxe sux


Smurf = Aresden COTG mage

www.helbreath.biz
  
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Default 07-02-2007, 06:39 AM

Well this is the point I considered " and we have to go around looking on the floor for another... " :P
Cmon now, theres a zillion on ground, readily available..the idea is for them to break also same for endurance on armors to strip.
How many time we all been caught by striped armors because we forgot to repair haha
Its up there with the need to feed your chara imo, those who are slack might get caught hungry with low end armor and ring..and die. All part of this wonderful game :lol:
Worth considering change of values and endurance if this is the general feeling.
This is just my oppinions :P
  
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Default 07-02-2007, 06:45 AM

and maybe add back abby ring LF ? laz neck ? abby neck ? demonLF too ..and how about ice elem neck ..lots of mage have mass blizz now lolz


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Default 07-02-2007, 06:50 AM

yea acc neck needs to be added back.. and ice elem neck and all those neck that give 50% are useful as well... make em abby drops
  
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Default 07-02-2007, 06:51 AM

but it will me unfair =(, cause war's have kaxe that hit 1200+ and know u what 50% mr mass blizz? thats our only chance to kill u? XD not faire :roll:
  
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Default 07-02-2007, 06:53 AM

Ice Elem Neck = i support ur idea
so many Mage Using Mass Blizzard - Really Pain !!!!!!!!!!!!!!!!!!!!
________
Ultimate fighter

Last edited by Akram; 02-27-2011 at 03:52 PM..
  
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Default 07-02-2007, 06:56 AM

so many war using kaxe or kablade REALLY PAIN XD

its for 1.2k 1.3k :s

that is a lot more than mass blizz
  
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Default 07-02-2007, 07:00 AM

KB holder is alot i think , but not K X . u need high rep to hit harder ..


Quote:
so many war using kaxe or kablade REALLY PAIN XD

its for 1.2k 1.3k :s

that is a lot more than mass blizz
get more rep


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Default 07-02-2007, 07:51 AM

hmm..?
if using Deva = pain ark ?
need rep also ?
:twisted:
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Last edited by Akram; 02-27-2011 at 03:54 PM..
  
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Default 07-02-2007, 08:50 AM

im not sure about Dev dmg .. but Dev dont need rep to hit high dmg .


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Default 07-02-2007, 10:04 PM

hmmm... as "fun" as it is to keep picking up rings >.< haha... the endurance shud be adjusted to have similar resilience to that of the damage made... and consistent with the resilience of other armors.. doncha think? =D

KX sux if low rep haha... i recently took it with only 3k rep.. zzz.. GBH also nicer dmg...

as for ice elemental neck... laz neck.... acc...etc.... hmm...
ice elemental shud not be added (gives mage's a break - not biased im a war!) but the efectiveness of MA shud be reworked for greater effectiveness... my MA set is 150%+ but mages can still kill me even with no armor break... dmg 1k+ =(

acc neck would be good... balance it off against the low dex n high dex players...

laz neck however not too sure
  
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