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.:Evil Genius:.
Posts: 615
Join Date: Sep 2007
Location: in ur house=p
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a guide for staking or pking -
10-08-2007, 12:13 PM
Range/Mage Dueling Guide~
Hello and welcome, I've finally gotten around to this part!
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Ranged Staking~
Stats To Have-
Ranged: 75+
Hitpoints: 65+
Prayer: 1
defense:1
General Ranged Only Staking Rules-
* = Kept on.
@ = Can be on/off.
Equipment Rules:
@ Helm (Robin Hood)
No Body
@ Legs
@ Kite (Knifes or Darts)
@ Gloves
No Rings
@ Boots (Rangers)
On Amulet
On Cape
On Quiver
Other Rules:
No Melee
No Mage
@ Special Attack
@ Movement
No Drinks
No Prayer
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How do I fight-
Magic Short Bow Staking-
Ok, get yourself around 500 or so Rune Arrows, Never go into a fight without 50.
Ok, preselect your special attack option, unleash it at the very start of the duel, just keep watching your special attack bar, if the duel is a slow go you may get a second special attack.
Knifes & Dart Staking-
Personally I'd suggest poisoned knifes, nothing under rune, please note these are the fastest weapons in the game, just click on your opponent and cross your fingers ^_^.
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Mage Dueling~
Suggestions, Or Skills Needed-
Mage: 68, 80, 92 (Blood Spells, Heal Health ^_^) Or (God Spells & Charge)
Hitpoints: 65+
Prayer: 1
defense: 1
Quests-
Desert Treasure
Or
Mage Arena
General Mage Only Staking Rules~
* = Kept on.
@ = Can be on/off.
No Helm
No Body
No Legs
No Kite
No Boots
No Gloves
No Rings
No Arrows
Cape On (God)
Amulet On (Fury/GLory)
Right Hand On
Other Rules:
Melee/Ranged Off
Drinks/Food Off
Prayer Off
How To Fight-
Ancients-
Blood Spells, Equip a Masters wand and sit with your mouse over that spell.
God Spells-
Preferable Flames Of Zamorak, lowers 5 Mage, as soon as it begins cast charge, just keep your mouse over F.O.Z.
The Hybrids Guide To Dueling~ (Melee)
First fermilurate yorself with Dueling, use these rules.
No Helm
No Body
No Legs
No Kite
No Boots
No Gloves
No Arrows
No Rings
Cape and Amulet, use a Fury/Glory and Obsidian Cape
No Ranged
No Mage
No Movement
No Drinks
No Prayer
No Food
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What do I do?
Pretty much turn towards your opponent and use all four DDS specials, Switch to your Dragon Scimitar.
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How Much Should I begin Staking?
10-25k, Once your firmilure with staking up it to about 100k, E.G. I'm lvl 59 (83 now =*), I stake 100-5 Millon GP.
(Got Prayer and I personally can't be successful at staking any longer).
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Find Your Stake Max-
Fun duel with your staking rules, find out the highest lvl you can consistently kill, the max lose rate I'd suggest is 15-20%.
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The Do's And Don'ts of Staking~
Name Calling/Flaming,
Don't, if a person doesn't want to stake, they don't have to.
Item Hiding-
Don't, go into a duel prepared.
Item Switching-
Don't, does this need an explanation?
Rule Changing-
Don't, should I have to explain this one?
Offering a Restake-
Do it, if a close match accrues, you owe them that.
Item Returning-
Do it, if your opponent faces lag, be a pal give them there item(s) back.
Looking Up Skills-
Do it, if your Leary about skills your more than entitled to "looking a player up", this option is found just above the Forums Link, just type in there name and wait for results.
{pking now}
Welcome upper pures to my wilderness pking guide!
NOTE: I'm only talking about Edgeville and Green Dragon Pking.
Edgeville~
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Ok, go buy around 1k Sharks and 5-10 Dragon Dagger P++'s and around 20 super sets, if you don't use sharks consider yourself dead.
Basic PKing Educate~
Asking & Allowing-
Always ask your opponent if (s)he would like to fight, if so give ample time for them to drink Potions.
Safing-
Safing, eating when above 30-35 HP (vary s by combat lvl), each player should be allowed a chance to "KO" you, there is one and only one simple override to this rule, Dragon Dagger Spec flooding.
0mg d43d n00b-
Don't flame your opponent as they bow and fall to there knees, just simple say bye or, Nice fight, Good Fight, ect.
PJing-
PJing, Jumping on a person after a kill, do I even need to explain why?
Protecting & One Iteming-
Don't put on protect item and use a DDS, we all need to make a profit.
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Finally, The Bloodshed!~
Your here, finally here ready to pk, I hope so.
Withdraw two Rings of Recoil equip one.
Withdraw one super set.
Withdraw one Anti Poison (4).
Withdraw Runes, if any.
Withdraw your MSB DDS and or Dragon Scimmy.
Withdraw Black D'hide Chaps and MITH GLOVES
Withdraw one Femmy/Canfis hat.
Withdraw Strength/Power Amulet.
Withdraw the rest of your inventory with of Sharks.
*Deposit* All TELE RUNES.
Now, scout your surroundings look out for Ancients and step into Level One one Wilderness.
Now, wait or ask to be invited into a fight, say no safes no teles and/or **.
The Fight~
Pot up, if your a prayer beast put on Ultiment Strength *not* protect item, assuming you don't Have a whip with you.
Melee Vrs. Melee-
Starting hitting with your Dragon Scimitar now, when your opponent gets there hp below 35 switch over to your DDS and quickly use it's special, if it missed put you Dragon scim on and repeat until there dead or your out of food.
Melee Vrs. Ranged-
Do the same thing as mentioned above, be careful of Ancient rangers, if they freeze and run, hop out of the Wilderness, there being cheap.
Melee Vrs. Mage-
I'd only suggest this if you are wearing D'hide, just do the same as mentioned above.
Ranged Vrs. Melee-
I'd suggest 75-85 Ranged before Edgy Pking, now you have speed, the speed of the MSB makes up for it's nerfed special. Ok, now just use your MSB all the way through this part, if you haven't noticed it's an extremely versatile weapon. With the MSB the hp aim before special is about 20-28, if you time it right you should be able to KO your opponent with much ease.
Ranger Vrs. Ranged-
Just watch your own health, stay above 30, but don't safe :|.
Ranged Vrs. Mage-
This works very nicely because the Mages will generally have to try and break through black D'hide. They generally don't have a really good KO capability, mage is kinda a snare and wait process.
Mage Vrs. Melee-
I'd suggest 75-80 mage (charge).
Now, if your looking to actually get DDS and D scims from prayer beast use Saradomin Strike it will lower your opponents Prayer.
Looking for more accurate hits, Flames Of Zamorak is your best friend it hits more consistently and lowers your opponents mage.
Claws of Guthix are only really suggested in Pure/Main fighting.
Just use charge, Snare/Entangle, and start blasting away with your spell of choice ^_^.
Mage Vrs. Mage-
Put on your D'hide chaps, and get ready for a long fight.
Never fight Side By Side when maging, you never know when there going to pop out the DDS.
Mage Vrs. Ranged-
This really Isn't a good idea unless your about 85 Mage.
Tele-Block, Charge, and go for
GL pking
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